Videos have recently been changed to support zooming, but this can make
the controls in the centre of the screen unergonomic as they will either
stay in the centre when dismissing, or stick to the video when zooming.
Neither is great. We should align the behaviour with other apps which
has the play/pause toggle at the bottom of the screen with the seeker
bar instead.
Co-authored-by: Alex <alex.tran1502@gmail.com>
Consolidate video state into a single asset-scoped provider, and reduce
dependency on global state generally. Overall this should fix a few
timing issues and race conditions with videos specifically, and make
future changes in this area easier.
The image in the photo view has no height, and is therefore entirely
unconstrained. This causes the image to take up the full height of the
viewport during the hero animation, which can make look out of sync. In
some other cases, it can stretch or resize the image to fill the entire
viewport.
The changes in #25952 inadvertently removed an optimisation which
prevents the video player from being recreated when the tree changed.
This happens surprisingly often, namely when the hero animation
finishes. The widget is particularly expensive, so recreating it 2-3 in
a short period not only feels sluggish, but also causes the video to
hitch and restart.
The solution is to bring the global key back for the native video
player. Unlike before, we are using a custom global key which compares
the values of hero tags directly. This means we don't need to maintain a
map of hero tags to global keys in the state, and also means we don't
have to pass the global key down multiple layers.
This also fixes#25981.
* wip
* Functional implementation, still need to bug test.
* Fixed flickering bugs
* Fixed bug with drag actions interfering with zoom panning. Fixed video being zoomable when bottom sheet is shown. Code cleanup.
* Add comments and simplify video controls
* Clearer variable name
* Fix bug where the redundant onTapDown would interfere with zooming gestures
* Fix zoom not working the second time when viewing a video.
* fix video of live photo retaining pan from photo portion
* code cleanup and simplified widget stack
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Co-authored-by: Alex <alex.tran1502@gmail.com>
The existing implementation for showing asset details uses a bottom
sheet, and is not in sync with the preview or scroll intent. Other apps
use inline details, which is much cleaner and feels better to use.
* chore: add unawaited_futures lint as warning
# Conflicts:
# mobile/analysis_options.yaml
* remove unused dcm lints
They will be added back later on a case by case basis
* fix warning
# Conflicts:
# mobile/lib/presentation/pages/drift_remote_album.page.dart
* auto gen file
* review changes
* conflict resolution
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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
* feat: add auto play setting to mobile
* feat: add auto play video setting to web
* address review comments
* fix setting id
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Co-authored-by: Saschl <noreply@saschl.com>
* remove safe area from bottom bar
* fix: video not playing in search view
* stop foreground / background back on migration
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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
* feat: video player
* use remote asset id in local query
* fix: error from pre-caching beyond total assets
* fix: flipped local videos
* incorrect aspect ratio on iOS
* ignore other storage id during equals check
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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>