refactor(web): asset grid stores (#3464)

* Refactor asset grid stores

* Iterate over buckets with for..of loop

* Rebase on top of main branch changes
This commit is contained in:
Sergey Kondrikov
2023-08-01 04:27:56 +03:00
committed by GitHub
parent 13051c1e5a
commit 5f9dfa9493
15 changed files with 330 additions and 265 deletions

View File

@@ -1,28 +1,30 @@
<script lang="ts">
import { get } from 'svelte/store';
import CircleIconButton from '$lib/components/elements/buttons/circle-icon-button.svelte';
import SelectAll from 'svelte-material-icons/SelectAll.svelte';
import TimerSand from 'svelte-material-icons/TimerSand.svelte';
import { assetInteractionStore } from '$lib/stores/asset-interaction.store';
import { assetGridState, assetStore } from '$lib/stores/assets.store';
import { handleError } from '../../../utils/handle-error';
import { AssetGridState, BucketPosition } from '$lib/models/asset-grid-state';
import { BucketPosition } from '$lib/models/asset-grid-state';
import type { AssetStore } from '$lib/stores/assets.store';
import type { AssetInteractionStore } from '$lib/stores/asset-interaction.store';
export let assetStore: AssetStore;
export let assetInteractionStore: AssetInteractionStore;
let selecting = false;
const handleSelectAll = async () => {
try {
selecting = true;
let _assetGridState = new AssetGridState();
assetGridState.subscribe((state) => {
_assetGridState = state;
});
for (let i = 0; i < _assetGridState.buckets.length; i++) {
await assetStore.getAssetsByBucket(_assetGridState.buckets[i].bucketDate, BucketPosition.Unknown);
for (const asset of _assetGridState.buckets[i].assets) {
const assetGridState = get(assetStore);
for (const bucket of assetGridState.buckets) {
await assetStore.getAssetsByBucket(bucket.bucketDate, BucketPosition.Unknown);
for (const asset of bucket.assets) {
assetInteractionStore.addAssetToMultiselectGroup(asset);
}
}
selecting = false;
} catch (e) {
handleError(e, 'Error selecting all assets');