fix(mobile): video state (#26574)

Consolidate video state into a single asset-scoped provider, and reduce
dependency on global state generally. Overall this should fix a few
timing issues and race conditions with videos specifically, and make
future changes in this area easier.
This commit is contained in:
Thomas
2026-03-03 16:28:07 +00:00
committed by GitHub
parent 0560f98c2d
commit 4eb08eee18
40 changed files with 823 additions and 1182 deletions

View File

@@ -20,7 +20,6 @@ import 'package:immich_mobile/providers/asset_viewer/asset_stack.provider.dart';
import 'package:immich_mobile/providers/asset_viewer/current_asset.provider.dart';
import 'package:immich_mobile/providers/asset_viewer/is_motion_video_playing.provider.dart';
import 'package:immich_mobile/providers/asset_viewer/show_controls.provider.dart';
import 'package:immich_mobile/providers/asset_viewer/video_player_value_provider.dart';
import 'package:immich_mobile/providers/cast.provider.dart';
import 'package:immich_mobile/providers/haptic_feedback.provider.dart';
import 'package:immich_mobile/services/app_settings.service.dart';
@@ -367,9 +366,6 @@ class GalleryViewerPage extends HookConsumerWidget {
stackIndex.value = 0;
ref.read(currentAssetProvider.notifier).set(newAsset);
if (newAsset.isVideo || newAsset.isMotionPhoto) {
ref.read(videoPlaybackValueProvider.notifier).reset();
}
// Wait for page change animation to finish, then precache the next image
Timer(const Duration(milliseconds: 400), () {