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fix: mobile edit handling (#25315)
Co-authored-by: mertalev <101130780+mertalev@users.noreply.github.com>
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@@ -247,6 +247,42 @@ class SyncStreamService {
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}
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}
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Future<void> handleWsAssetEditReadyV1Batch(List<dynamic> batchData) async {
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if (batchData.isEmpty) return;
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_logger.info('Processing batch of ${batchData.length} AssetEditReadyV1 events');
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final List<SyncAssetV1> assets = [];
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try {
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for (final data in batchData) {
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if (data is! Map<String, dynamic>) {
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continue;
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}
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final payload = data;
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final assetData = payload['asset'];
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if (assetData == null) {
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continue;
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}
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final asset = SyncAssetV1.fromJson(assetData);
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if (asset != null) {
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assets.add(asset);
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}
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}
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if (assets.isNotEmpty) {
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await _syncStreamRepository.updateAssetsV1(assets, debugLabel: 'websocket-edit');
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_logger.info('Successfully processed ${assets.length} edited assets');
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}
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} catch (error, stackTrace) {
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_logger.severe("Error processing AssetEditReadyV1 websocket batch events", error, stackTrace);
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}
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}
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Future<void> _handleRemoteTrashed(Iterable<String> checksums) async {
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if (checksums.isEmpty) {
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return Future.value();
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